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/ Projects
(версия для печати)
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Projects
Naumov A.S., Shalyto A.A. Control system of lift
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Solovjev P.S., Vedeneev V.V. Control system of text game "Zavalinka". Programming with obvious allocation of conditions
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Kornienko A.A., Kurochkin Y.V., Shalyto A.A. Window User Interface Emulation
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Stepanov O.G., Shalyto A.A. "Smart" fly intelligence emulation system
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Agafonov K.A., Poroh D.S., Shalyto A.A. Realization of the "SMTP" protocol on the basis of SWITCH-technology
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Shtuchkin A.A., Shalyto A.A. Joint usage of compiler theory and SWITCH-technology (on the example of development of calculator)
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Lazuta V.A. Graphic user interface for project "Immerssion"
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Guisov M.I., Kuznetsov A.B., Shalyto A.A. The Problem by D.Mayhill. "Synchronization of the chain of Riflemans". Version 2
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Bondarenko K.A., Shalyto A.A. XML - description of multimedia application's visual view based on using construction of automatons
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Distel A.A., Kobak D.A., Shalyto A.A. Control system of traffic lights
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Podtopelny M.A., Chebotareva A.A., Shalyto A.A. The robot, searching an exit from the maze
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Miasnikov A.I. Push-button telephone
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Markov S., Shalyto A. Carnivore control system for "Terrarium"
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Vasilenko D.V., Zakirov R.Z., Shalyto A.A. Bank security system
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Penev V.P., Stepanenkov V.V., Suchkousov E.A., Shalyto A.A. Computer Game "Automatic Bomber"
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Kouznetsov D.V., Shalyto A.A. Robot control system for Robocode game. Version 2
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Zayakin E.A., Shalyto A.A. Method of elimination of repeated fragments of a code at realization of finite automata
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Hokkanen A.V., Shalyto A.A. Slot machine game imitator
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Lopatuhina A.D. Artificial Intelligence Model of a "Bot"
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Mazin M.M, Parfenov V.G., Shalyto A.A. Development of interactive Macromedia Flash applications using state-machine technology
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Pervushin E.V., Shalyto A.A. Modelling of cash dispenser
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Pestov A.A., Shalyto A.A. Transformation none determinate finite automaton into determinate finite automaton
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Anichkin I.M. Using state-machine programming for building the transition graph editor
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Alshevsky U.A., Raer M.G., Shalyto A.A Message exchange mechanism for automata working parallel (on turnstile control system example)
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Astafurov A.A., Shalyto A.A. The development and usage of “Automata” pattern
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Kessel S.V. Developing coffee-machine control system developed using automata technology
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Feldman P.I., Shalyto A.A. Object-oriented modification of the automata approach (by the example of models animation)
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Dobrovolski V.A., Stepuk A.V. A simple audio player
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Yuzhakov E.M., Shalyto A.A. The development of autonomous virtual robot on the basis of the finite state machine method (example of "CodeRally" game, given on ACM international collegiate programming contest 2003)
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Youdaev P.S., Suvorov K.D. Stock Exchange Emulation
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Gavrilov M.I., Medvinskiy M.D., Shalyto A.A. Control system of the units for computer games-strategies
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Belyaev A.V., Suyasov D.I., Shalyto A.A. Computer Game Cosmonaut
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Dmitrichenko M., Shalyto A.A. Emulator of a microwave oven
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Karpets A.A. The development of compilation and link control utility on basis of the automata approach (kmake)
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Dron V.O., Plodovitova A.A. Control system of a camera model
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Sapunkov V.S., Shalyto A.A. "Snake" game control system
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Vorobieva E.A., Proshenko U.V., Shalyto A.A. Text editor with color syntax highlighting
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Kanzhelev S.Y., Shalyto A.A. Push-button telephone modeling using SWITCH-technology. Variant 2
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Bogdanov M.S., Shalyto A.A. LodeRunner
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Zarubin A.A., Krayukhin D.S., Shalyto A.A. Data collection system at the weather-station (sample from the book by G. Booch)
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E.V. Kalugin, P.V. Grafov Program for message exchange in a local network
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Petroshenko P.A., Kokneev G.A., Shalyto A.A. Sea Battle Game
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Ishmetyev A.R., Sitnikov A.N., Shalyto A.A. Refrigerator modelling (fragments)
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Efremov A.V., Woroshilov K.A. Step-by-step role-play games developing method based on XML-scripts and finite-state automatas
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Velder S.E., Bedny Y.D. Universal infra-red remote control for domestic technics
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Hazanovsky A.J., Klimenko V.V., Shalyto A.A. Automatic Driving System
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Kanzhelev S.Y., Shalyto A.A. Converting the transition graphs, created using the MS Visio into the program source code for the wide class of the programming languages (instrumental tool MetaAuto)
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Dzhanmukhamedov V.S., Hvastunov A.P., Shalyto A.A. Evident system of assembly of Rubik's Cube
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Suyasov D.I., Shalyto A.A. Programming projects auto documentation based on SWITCH-technology
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Krasolnikov N.N., Shalyto A.A. Multi-agency traffic control system
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Beleshko D.S. System of managing audioplayer. Variant 2
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Zhdanov A.D., Kolomeytseva T.M., Shalyto A.A. Realisation of reliable data transmission protocol
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Yartsev B.M., Shalyto A.A. “Bright Morning” alarm clock
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Abdrashitov D.S. Control system of character in multiuser role play game
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Yartsev B.M., Shalyto A.A. System of software emulation of the Lego Mindstorms robots system (Isenguardemu project)
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Lesin V.M. Intermediate FTP-server
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Pervushin E.V. Using finite state automats with the aim of improvement neural nets characteristics
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Krasilnikov N.N., Shalyto A.A. Multi-agency traffic control system. Implementation in Java and textual automata language
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Mordvintsev A.S. Using graphics processing unit for fluid dynamics modeling by Lattice-Boltzmann method
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Hazanovsky A.J., A.A. Shalyto Using state-machine programming in automatic driving system
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Chebotareva Y.K. Visual edition of automates in "Virtual laboratory for basic education of programs engineering"
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Irinev A.V. Generation of probabilistic automations using reinforcement learning
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Egorov K.V. Automata program verifier
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Chernyavsky I. Making the lexical analyzers from regular expressions
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