Projects
Naumov A.S., Shalyto A.A. Control system of lift
Solovjev P.S., Vedeneev V.V. Control system of text game "Zavalinka". Programming with obvious allocation of conditions
Kornienko A.A., Kurochkin Y.V., Shalyto A.A. Window User Interface Emulation
Stepanov O.G., Shalyto A.A. "Smart" fly intelligence emulation system
Agafonov K.A., Poroh D.S., Shalyto A.A. Realization of the "SMTP" protocol on the basis of SWITCH-technology
Shtuchkin A.A., Shalyto A.A. Joint usage of compiler theory and SWITCH-technology (on the example of development of calculator)
Lazuta V.A. Graphic user interface for project "Immerssion"
Guisov M.I., Kuznetsov A.B., Shalyto A.A. The Problem by D.Mayhill. "Synchronization of the chain of Riflemans". Version 2
Bondarenko K.A., Shalyto A.A. XML - description of multimedia application's visual view based on using construction of automatons
Distel A.A., Kobak D.A., Shalyto A.A. Control system of traffic lights
Podtopelny M.A., Chebotareva A.A., Shalyto A.A. The robot, searching an exit from the maze
Miasnikov A.I. Push-button telephone
Markov S., Shalyto A. Carnivore control system for "Terrarium"
Vasilenko D.V., Zakirov R.Z., Shalyto A.A. Bank security system
Penev V.P., Stepanenkov V.V., Suchkousov E.A., Shalyto A.A. Computer Game "Automatic Bomber"
Kouznetsov D.V., Shalyto A.A. Robot control system for Robocode game. Version 2
Zayakin E.A., Shalyto A.A. Method of elimination of repeated fragments of a code at realization of finite automata
Hokkanen A.V., Shalyto A.A. Slot machine game imitator
Lopatuhina A.D. Artificial Intelligence Model of a "Bot"
Mazin M.M, Parfenov V.G., Shalyto A.A. Development of interactive Macromedia Flash applications using state-machine technology
Pervushin E.V., Shalyto A.A. Modelling of cash dispenser
Pestov A.A., Shalyto A.A. Transformation none determinate finite automaton into determinate finite automaton
Anichkin I.M. Using state-machine programming for building the transition graph editor
Alshevsky U.A., Raer M.G., Shalyto A.A Message exchange mechanism for automata working parallel (on turnstile control system example)
Astafurov A.A., Shalyto A.A. The development and usage of “Automata” pattern
Kessel S.V. Developing coffee-machine control system developed using automata technology
Feldman P.I., Shalyto A.A. Object-oriented modification of the automata approach (by the example of models animation)
Dobrovolski V.A., Stepuk A.V. A simple audio player
Yuzhakov E.M., Shalyto A.A. The development of autonomous virtual robot on the basis of the finite state machine method (example of "CodeRally" game, given on ACM international collegiate programming contest 2003)
Youdaev P.S., Suvorov K.D. Stock Exchange Emulation
Gavrilov M.I., Medvinskiy M.D., Shalyto A.A. Control system of the units for computer games-strategies
Belyaev A.V., Suyasov D.I., Shalyto A.A. Computer Game Cosmonaut
Dmitrichenko M., Shalyto A.A. Emulator of a microwave oven
Karpets A.A. The development of compilation and link control utility on basis of the automata approach (kmake)
Dron V.O., Plodovitova A.A. Control system of a camera model
Sapunkov V.S., Shalyto A.A. "Snake" game control system
Vorobieva E.A., Proshenko U.V., Shalyto A.A. Text editor with color syntax highlighting
Kanzhelev S.Y., Shalyto A.A. Push-button telephone modeling using SWITCH-technology. Variant 2
Bogdanov M.S., Shalyto A.A. LodeRunner
Zarubin A.A., Krayukhin D.S., Shalyto A.A. Data collection system at the weather-station (sample from the book by G. Booch)
E.V. Kalugin, P.V. Grafov Program for message exchange in a local network
Petroshenko P.A., Kokneev G.A., Shalyto A.A. Sea Battle Game
Ishmetyev A.R., Sitnikov A.N., Shalyto A.A. Refrigerator modelling (fragments)
Efremov A.V., Woroshilov K.A. Step-by-step role-play games developing method based on XML-scripts and finite-state automatas
Velder S.E., Bedny Y.D. Universal infra-red remote control for domestic technics
Hazanovsky A.J., Klimenko V.V., Shalyto A.A. Automatic Driving System
Kanzhelev S.Y., Shalyto A.A. Converting the transition graphs, created using the MS Visio into the program source code for the wide class of the programming languages (instrumental tool MetaAuto)
Dzhanmukhamedov V.S., Hvastunov A.P., Shalyto A.A. Evident system of assembly of Rubik's Cube
Suyasov D.I., Shalyto A.A. Programming projects auto documentation based on SWITCH-technology
Krasolnikov N.N., Shalyto A.A. Multi-agency traffic control system
Beleshko D.S. System of managing audioplayer. Variant 2
Zhdanov A.D., Kolomeytseva T.M., Shalyto A.A. Realisation of reliable data transmission protocol
Yartsev B.M., Shalyto A.A. “Bright Morning” alarm clock
Abdrashitov D.S. Control system of character in multiuser role play game
Yartsev B.M., Shalyto A.A. System of software emulation of the Lego Mindstorms robots system (Isenguardemu project)
Lesin V.M. Intermediate FTP-server
Pervushin E.V. Using finite state automats with the aim of improvement neural nets characteristics
Krasilnikov N.N., Shalyto A.A. Multi-agency traffic control system. Implementation in Java and textual automata language
Mordvintsev A.S. Using graphics processing unit for fluid dynamics modeling by Lattice-Boltzmann method
Hazanovsky A.J., A.A. Shalyto Using state-machine programming in automatic driving system
Chebotareva Y.K. Visual edition of automates in "Virtual laboratory for basic education of programs engineering"
Irinev A.V. Generation of probabilistic automations using reinforcement learning
Egorov K.V. Automata program verifier
Chernyavsky I. Making the lexical analyzers from regular expressions