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/ Projects / Development of interactive Macromedia Flash applications using state-machine technology
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Development of interactive Macromedia Flash applications using state-machine technology(C) 2003 M.M. Mazin, V.G. Parfenov, A.A.Shalyto Saint-Petersburg State University of Information Technologies, Mechanics and Optics
From here it is possible to download the full text of documentation in Russian in a PDF-format (440 кб) AnnotationMacromedia Flash is considered to be the best solution for Internet application development. Wide popularity of this technology in the world is a result of advantages it provides. Size of executable file is small; technology is supported by numerous browsers, etc. Usually content of the animation is defined by it’s script. There are linear and non-linear scripts. Linear scripts have no crotches and may be implemented using embedded means of Macromedia Flash editor without additional programming. However non-linear scripts need ActionScript usage for implementation because they have crotches. Generally interactive animation content is defined by non-linear script in contrast to cartoons which may be defined by linear script.
Authors propose to use state-machine technology to formalize transition from script to source code in ActionScript language. The method that is proposed in current article provides state-machine usage in specification, source text and logging.
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