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GameEventProvider
- class ru.ifmo.knim.providers.
GameEventProvider
.
Events that are send by game core
GameEventProvider()
- Constructor for class ru.ifmo.knim.providers.
GameEventProvider
GameInfo
- class ru.ifmo.knim.main.
GameInfo
.
Represents game info
GameInfo(int)
- Constructor for class ru.ifmo.knim.main.
GameInfo
Creates a gameinfo object
GameInfo(int[])
- Constructor for class ru.ifmo.knim.main.
GameInfo
non-default contructor
GameObject
- class ru.ifmo.knim.controlled.
GameObject
.
This is the class that controls the game process
GameObject()
- Constructor for class ru.ifmo.knim.controlled.
GameObject
GamePlay
- class ru.ifmo.knim.main.
GamePlay
.
Something that aggregates gameInfo and modelEngine.
GamePlay()
- Constructor for class ru.ifmo.knim.main.
GamePlay
Default constructor
GameScreen
- class ru.ifmo.knim.screens.
GameScreen
.
Main screen of the application (singleton)
getBadMoveLeft()
- Method in class ru.ifmo.knim.main.
GameInfo
Returns the amount of phora moves left
getFishInLine(int)
- Method in class ru.ifmo.knim.main.
GameInfo
Returns amount of fish in a line
getGameInfo()
- Method in class ru.ifmo.knim.main.
GamePlay
Gets game information
getGamePlay()
- Static method in class ru.ifmo.knim.main.
GamePlay
Returns singleton object
getLineAmount()
- Method in class ru.ifmo.knim.main.
GameInfo
Returns the amount of lines with stones
getLines()
- Method in class ru.ifmo.knim.main.
GameInfo
Gets array of fish lines
getMove()
- Method in class ru.ifmo.knim.screens.
ControlPanel
Returns the move, parsing it from the text data
getMove()
- Method in class ru.ifmo.knim.screens.
FishControlPanel
Returns the control panel state.
getMove()
- Method in class ru.ifmo.knim.screens.
GameScreen
Gets move.
getMoveResult(int[])
- Static method in class ru.ifmo.knim.main.
MoveResult
Performs array to structure result conversion
getScreen()
- Static method in class ru.ifmo.knim.screens.
GameScreen
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