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java.lang.Object | +--newCynic.GunnerState | +--newCynic.GunnerState.GunnerState_3
Класс, реализующий состояние 3 автомата "Стрелок"
Nested Class Summary |
Nested classes inherited from class newCynic.GunnerState |
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Field Summary |
Fields inherited from class newCynic.GunnerState |
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Constructor Summary | |
GunnerState.GunnerState_3()
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Method Summary | |
void |
onEnter(Gunner aGunMaster)
Метод, выполняющий действия на входе в данное состояние. |
void |
processEvent(int aEvent,
Gunner aGunMaster)
Метод, обрабатывающий событие. |
Methods inherited from class newCynic.GunnerState |
chageParentState, getName, processIncomingEvent, reset |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public GunnerState.GunnerState_3()
Method Detail |
public void processEvent(int aEvent, Gunner aGunMaster)
GunnerState
processEvent
in class GunnerState
public void onEnter(Gunner aGunMaster)
GunnerState
onEnter
in class GunnerState
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